Recruiting Day 1 (Recruiting 101)
For those of you who may have come to this blog and are
unfamiliar with how Hoops Dynasty works and are curious just exactly how the
recruiting process unfolds, let me take a minute to kind of dive into it with
you right now.
At 5:01 pm Eastern time on the first day of recruiting all
the Sim AI teams will do the bulk of their recruiting. They aren’t limited to
mile constraints or anything like that, but they also don’t target the upper
tier players that their teams could probably snag if a human coach was
there. So an A+ prestige team may target
players in the top 50-100 instead of the top 15. So they will have their list of kids “considering
them” before recruiting opens for the human coaches at 6:01 eastern. At that time you have your entire recruiting
budget at your disposal to fill all your open scholarships. Every 3 hours (only 2 for the first cycle)
the actions you select will be completed and the recruits will respond. Their
response can either be negative (telling you there is no chance they are coming
to your school), neutral (saying they want to learn more or need more information),
or positive (start considering your school, open to the idea). Any response that isn’t negative means that
if you throw more effort and recruiting $ into that prospect you have a chance
to be on his short list.
[Short blurb on recruiting $, at the Division III level, you will receive $3,000 for each open scholarhip, $5,000 in Division II, and $15,000 in Division I. Conference are also rewarded money for how their teams do in the postseason tournaments as follows.
For the National Tournament:
In Division III, conferences will earn $3,000 per game played by one of it's member schools
In Division II, conferences will earn $5,000 per game played by one of it's member schools
In Division I, conferences will earn $20,000 per game played by one of it's member schools
For the PostSeason Invitational:
In Division III, conferences will earn $1,000 per game played by one of it's member schools
In Division II, conferences will earn $1,500 per game played by one of it's member schools
In Division I, conferences will earn $5,000 per game played by one of it's member schools
The money is split between all conference teams. So if one wins the national title, they don't get a huge cash infusion, but each team in the conference gets a nice little bump since that extra earned money is shared]
[Short blurb on recruiting $, at the Division III level, you will receive $3,000 for each open scholarhip, $5,000 in Division II, and $15,000 in Division I. Conference are also rewarded money for how their teams do in the postseason tournaments as follows.
For the National Tournament:
In Division III, conferences will earn $3,000 per game played by one of it's member schools
In Division II, conferences will earn $5,000 per game played by one of it's member schools
In Division I, conferences will earn $20,000 per game played by one of it's member schools
For the PostSeason Invitational:
In Division III, conferences will earn $1,000 per game played by one of it's member schools
In Division II, conferences will earn $1,500 per game played by one of it's member schools
In Division I, conferences will earn $5,000 per game played by one of it's member schools
The money is split between all conference teams. So if one wins the national title, they don't get a huge cash infusion, but each team in the conference gets a nice little bump since that extra earned money is shared]
What you’ll see most of the great coaches do is get their
main targets to try and consider them almost immediately (within the first few
cycles). This is done across the board
over the first 5-8 hours of recruiting and can be arguably the most stressful
time of the whole process when you’re just on the cusp of playing with the Big
Boys like I am at ASU. I’ll have guys
that I’m targeting who are almost elite but not quite and I need to hope that
none of the big boys (A or A+ prestige) decide to step in and make them
theirs.
Unfortunately recruiting is where prestige plays the
ultimate role. It is so insanely hard to
beat out a team for a recruit if they have a better prestige than you. It can be done, especially if location is on
your side (recruit is within 50 miles of you and over 1000 from them), but it
won’t be cheap and I have always opted towards staying away from battles with
teams that were even one jump higher than me in prestige.
The downfall to the current recruiting construct in this
game is that once you get through the first 8 hours, if you have your recruits
considering you, and only you, you can mostly sit back and coast. You don’t need to do any other actions once
they are considering you in order to get them to sign and really the only
active steps you have to take are checking in to make sure nobody else has come
in and jumped onto their considering list before signings start.
At that point you wait for the signings to start and watch
as your targets sign on the dotted line and show up to practice.
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